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Wednesday, June 8, 2022

Volvo Cars To Use Unreal Engine For In-Car Graphics

Volvo Cars is partnering with Epic Games to use the Unreal Engine game engine to provide high-quality graphics inside its upcoming vehicles.

Epic Games also develops Unreal Engine, widely considered to be the most advanced real-time 3D creation tool used in various industries beyond games, and which will now be used by Volvo Cars for developing digital interfaces inside its cars and rendering real-time graphics in the car.

Volvo Cars is the first European carmaker to use the Unreal Engine for development of the Human Machine Interface (HMI). More specifically, it will initially focus on the Driver Information Module (DIM), one of the displays inside the cabin that provide the driver with relevant information and infotainment features.

In the next generation of Volvo cars, customers will encounter impressive, high-quality graphics on those displays. Much sharper renderings, richer colors and brand-new 3D animations are only the first steps as Volvo Cars developers continue to push the graphic envelope.

By coupling the Unreal Engine with the high performance computing power of the third generation Snapdragon Cockpit Platforms, the next generation of Volvo cars will set a new standard in graphics and infotainment system performance.

As a result, Volvo Cars’ next generation infotainment system will be more than twice as fast as its predecessor, while graphics generation and processing inside the cabin will be up to ten times faster.

The first car to contain the new graphics is the new, all-electric flagship model that Volvo Cars will reveal later this year. That model is the first of a new generation of all-electric Volvo cars as it aims to only sell pure electric cars by 2030.

Further into the future, the company sees additional opportunities for Unreal Engine to advance other areas of technology within new Volvo cars, as Volvo Cars developers continue to explore new applications for this and other software-driven technology platforms while always keeping safety front of mind.

Volvo Cars has an ambition to develop half of all the software inside its cars in-house by mid-decade and is recruiting extensively within software development. By joining the company, coding talent has numerous opportunities to work on exciting and groundbreaking new in-car applications and platforms.


  1. why not use instead Apple Carplay? It was just recently announced.

  2. hmmm. Its only been a year since they put android on their infotaiment, and in wwdc it was announced they were collaborating with Apple for the all-screen carplay later next year, and now they are working with Epic games to release a car that uses unreal engine later this year. Weird, but excellent for owners as they get to choose and the choices seem good.


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